Saturday, March 23, 2013
GW2 guild bounty training missions and new weapons
In the recent official forum Guild Missions were added into our beloved guild user interface, here we will make a detailed introduction on some of the upcoming changes to the Guild Mission system in the March 26 patch.
New Mission Type: Bounty Hunt Training
One of the most exciting aspects of the guild mission feature is our ability to add completely new types of missions. And while the sky's the limit on what these new types could be, this month we set our sights on something much closer to the ground level: The Bounty Hunt training mission.
This mission is designed to provide small and casual guilds with an avenue for accessing and unlocking guild content. The objective is simple: defeat one bounty target within fifteen minutes. Make no mistake, this is still very much a group activity, as tracking and defeating even a single bounty is no trivial task. Those players who belong to a one-person guild may still have to join forces with some other Guild Wars 2 gold players for at least a limited run.
An important detail to note is that the Bounty Hunt training mission can be researched and activated as many times as you like. You can stockpile up to 10. Keep in mind that researching a training mission will tie up one of your research slots and that boosting that research with extra influence will ultimately cancel out a portion or all of your gains from the training mission.
Three New Guild Bounty Targets
The Tyrian authorities are happy to report that guilds are hunting down hundreds of bounties every day. But the nefarious criminals of Tyria haven't been deterred, and now they're hitting back hard. This month we're bringing you three new bounty hunt targets that are more insidious, more deadly, and more elusive than ever before. Take a look at this bit of intel, if only so you're not caught completely off guard when you have to adapt your strategy:
2-MULT - This defective prototype weather golem has been storming around Timberline Falls. Target needs to be brought in for a software patch.Big Mayana - This voracious hylek is wanted for questioning about a recent poisoning. Target is thought to have taken refuge in the canopy of Sparkfly Fen.
Yanonka the Rat-Wrangler - This rogue ogre is wanted for spying on and sabotaging various factions vying for control of the Fields of Ruin. Target is notorious for using pet rats to do her dirtiest work.
New Rewards
The commendations, rares, and silver are not awarded. That reward is specific to actual bounty missions.
And More…
Aside from new content and minor bug fixes, we're also making as many incremental improvements to the usability of Guild Missions in general. For example, mission activation, success, and failure are now displayed in your guild's history. We've also updated the descriptions of many bounty hunt targets for accuracy. Stay tuned for more to come in this department.
Wish you a good time in-game!
Get More Information of Guild Wars 2 item:
http://awedate.com/member/blog_post_view.php?postId=22400
http://www.rentcanada.us/member/blog_post_view.php?postId=9563
http://us-info.so-media.net/simply-producing-the-subsequent-sotg-for-wvw-not-so-easy/
http://supermind1.com/article.php?id=29148
http://sb1.fastmogul.com/article.php?id=165348
Tuesday, March 19, 2013
How many folks are paused in individual story at the 5-man part?
Curse Premium
Location:Ontario, Canada
Guild Tag:[Nox]
Server:Tarnished Coast
Posted 10 March 2013 - 04:07 AM
1 of my couple of sources of total GW2 morale deflation comes from realizing that my personal story, all mine, & soloable for 99% of it, not my neighbor's issue, ends in a 5-man instance.
I respect the GW2 5-man ethic, just check out my post history. I'm the most adamant non-dungeon runner who thinks dungeons in THIS Guild Wars 2 gold game will need to stay as they're, no trinity, no automatic dungeon finder.
& that same vehemence, which I sustain, locks me out of the end of my private story. It feels like a mild betrayal that my stance is simultaneously "yay! Private story for Guild Wars 2 item players to solo & take pleasure in on their own & not burden others with their understanding-ness" and "yay challenging 5-mans, for established groups that will communicate to overcome issues to resolve if they need to prosper!"
I was just questioning, how frequent is this "stuck at the dungeon" state? 1 of the couple of places where I do not assistance ArenaNet in their choices is this mixing of solo & group-mandatory content.
I was reminded of this difficulty today when I saw a screenshot posted by a member of my guild (and before you say "run the instance with the guild"... most of us have the same "GW2 dungeons are respectfully not for me/us" stance as I do) where his personal story was in the corner of the display and, certain enough, paused at the dungeon point... where it will likely stay for fantastic, just like mine. It makes me not even bother running the story on my other characters, and subsequently not even log on as much.
Am I alone in this challenge? No I'm not searching for help, trust me, you do not want to run a dungeon with me.
I don't have any bias against dungeons or grouping, be it pugs or guildies or 'friends'. What I do have challenge with is
The final episode is gated, Arah can not be entered unless it is uncontested.
Unless your an elite group of repeaters, it's going to take hours of time to complete.
We have all noticed the cut scenes by now anyway.
There is no appreciable reward to look forward to.
So unless you're going for a legendary, for loads of of us it's a case of way more of a time financial commitment than most of us are willing to make given the paltry rewards.
Recommended Reading:
Saturday, March 16, 2013
Guild Wars 2: Build houses and fly on the PS4?
A few days ago played ArenaNet the new content update 'Flame & Frost' for Guild Wars 2 on the server. On this occasion, they invited us games journalists to Hamburg, where stood the Lead Game Designer Colin Johanson the questions the press. My interview slot I used it until the last second. Of the current patch changes to possible future updates as Player Housing, Craftsman content, dragon, new races, new classes or underwater areas and air pretty much everything was on my question list. Even "PlayStation 4" I had scribbled in the margin. Much material for a half hour so. But Johanson patiently answered all the questions - although he apparently did not want to reveal everything already.
I choose the band-aid entry and speak equally to the elephant in the room: endgame content. There are some Guild Wars 2 item players who will find the content in Guild Wars 2 super, adopt one or more characters pull up to the maximum level and. Located a short time later on the grounds that they are lacking of interesting content What Johanson think? What the makers oppose the? "We have two tracks on it," says game designer. "First, we are only now properly so, consistently every month to bring fresh content to the game and to develop the story further." He was thinking only of content that remain permanently in the game, as well as one-time events that are playable only for a short period. "This is to captivate the players as their favorite show on TV. Every week you can switch back to see how it goes"
Secondly, exaggerating it enhances the development of game systems, so the developer. "I hear again and again, for example, the criticism that there were only five groups The content refers to the dungeons -.. Which we revise the way at the moment" Currently the catacombs would undergo a renovation of Ascalon to make the fights and the bosses there exciting. 2013 will be to go after all the dungeons, Johanson promises. But much louder is the call for content that could be denied as a guild with 20, 40 or 50 players - apart from the world-to-world battles and PvP arenas. Therefore ArenaNet lead now the guild missions. "This means that the guilds do something useful with their influence and interesting and rewarding missions turn." Sounds like a good reason to join a band - at least theoretically. But what about the practice?
If guilds go on bounty hunting
I had prior to the appearance of the patch a chance to try the said guild missions with some editors' colleagues. ArenaNet can really come up with something: There are five different types of use with up to three different levels of it, which you can unlock any guild as often and execute. But only once a week waving a nice reward in the form of prime prey for the participants and guild marks for the troops. The latter can be used to unlock bonuses, such as reduced travel costs or exclusive banners used. Fun to the whole thing in any case - and requires some coordination. The mission objectives will be awarded randomly thrown together the details and information of a modular system. Even players outside of a guild may participate in the operations when the Group has a personal mission. In the end, everyone benefits.
When guild bounty hunting, for example you have to jointly make NPCs locate walking around somewhere in the Guild Wars 2 gold game world. Although you will gain a rough indication in which the fugitives are on the road map section, then it is stated that 'swarm until someone can give happiness and the position of the target in the chat'. As soon as you interact with the NPC who starts a tough fight, the difficulty is - based on the number of players present - as usual in Guild Wars 2. The tactics of these bosses are sometimes quite ... well ... unconventional. Or how do you find it to be bombarded by a rat living with Baby Bear, who cling to one and hamper the fight? Surreal? Angular? At least.
Another mode that I looked closer I was, guild Sprint. In the example shown, it was necessary to pass through a cave full of traps and monsters, without dying. The catch: It is first transformed into a fluffy polar bear cub that can not jump yet ruled attacks. Fifteen players have to reach the goal within a time limit to win this mission - a real chunk, if not some of my colleagues agree to play in its normal shape bodyguard for the Bears. ArenaNet stated by the way, that you will turn over all Sprint missions in animals - so you have more control over the conditions of the race.
The remaining modes sound interesting and might require some planning. When guild journey is about a kind of scavenger hunt, in which you have to scour together randomly selected locations from a list. The guild puzzles make your jump skill and your ability to coordinate as a group to the test. The guild challenge you throw against several waves of enemies, but the defense, the attacker requires some agreement within the group - the strategies of the monsters have been designed to bring even greater guilds sweat.
Read More Here:
http://www.wifi4you.us/forum/forum_posts.asp?TID=10811
http://www.worldmadesimple.com/forums/viewtopic.php?f=36&t=35340
http://www.msofficegurus.com/forum/forum_posts.asp?TID=3971
http://sewmee.com/wordpress-mu/forum/general-discussion-1/guild-wars-2-final-with-invisible-players/#p12536
http://www.mindluck.net/phpbb/viewtopic.php?f=5&t=151925
http://forum.herniweb.cz/viewtopic.php?f=75&t=167541
Wednesday, March 13, 2013
The Relation between Saris & Dagmar in Guild Wars 2
The prince was exclusive from his father, his father's eyes were dealt with with the correct plus the reverence, & he lost the nature. The prince was the son of individuals, he cared the folks really. So men and women were so sad to lose their prince, they even wanted to save the prince with all of their reasonably priced Guild Wars 2 gold.
"I am so glad to see your sadness. I am the god!" Dagmar laughed as a crazy man, and he honestly considered himself as the god of the Shiver peak, it seemed that he thought that he got the win finally, and all of us would be killed by him, we were particularly angry.
"Excuse me, leader, the Frost Gate is opened by the enemies." A soldier came to tell Dagmar hurriedly. It seemed that the soldier knew that he was going to be blamed, & he viewed the leader carefully, due to the fact he knew that if Dagmar was angry, it would be bad, possibly he would be killed by Dagmar.
"It doesn't matter, we don't need the Frost Gate any more, we've more essential goal. Let's go to the south Shiver peak, I want to get the capital of the country, it's the Gornar Bellybreaker, & we will get much Guild Wars 2 gold." Dagmar mentioned, after which he left with his monster, they went to the south way.
The soldier was rather content to hear that, for the reason that he did not need to die, and then he followed his leader happily, to be sure, he went to purchase Guild Wars two gold for the leader first. The army of the dwarves of the Stone Summit set out.
"Cease! You are real ogre! You killed our prince!" Dwayna said angrily. We understood her.
"Let him leave, he is a mere innocent boy, & he is my cousin." Saris stated all of a sudden.
"What did you say just now? Is Dagmar your cousin?" I was extremely surprised to hear that.
"Yes, we've the same ancestor. In truth, it could be mentioned that all the dwarves are brothers, and we come from the snow god."
"Do not tell me the worthless story, I only want to know whether you are brothers, are you related really?"
"Yes, his grandfather is my grandfather, and his grandmother is my grandmother, so we are brothers." I felt that he was too boring.
After a while, Saris mentioned again: "He was a spoiled child when he was young, due to the fact my grandfather & grandmother especially liked him, they gave him much Guild Wars 2 gold before, so he thought that he was the greatest man, he was even stronger than the god. I am his elder cousin, & I don't teach him well, so it is my fault, and I ought to say sorry to you."
Get More Information:
http://facenexus.com/fnblog/26826/amazing-mmorpg-incredible-guild-wars-2/
http://facenexus.com/fnblog/26829/what-you-can-do-with-ascended-rings/
http://www.seemethere.co.uk/member/blog_post_view.php?postId=54618
http://costoflife.ning.com/profiles/blogs/what-you-can-do-with-ascended-rings
http://gw2goldrun.blogspot.com/2013/03/guild-wars-2-interview-arenanet-on.html
Sunday, March 10, 2013
Guildwars 2 gets better... right?
Just paid for, downloaded and installed the game today. after playing for about two hours, I feel like i just threw away 60 bucks. I am playing as a human engineer, only level 4. I dont even know if I need to log on anymore. Please tell me it gets better & I'm just getting the misguided first impression.
Individuals are going to jump in here & say....
The game gets better at level X or wait unitl you get skill Z or how can you judge a Guild Wars 2 gold game after only a couple hours of play, or perhaps the engineer class isnt for you blaa blaa blaa.
I can say the game formula is identicle for all levels througout the game. So if your not honestly impressed now you most likely wont feel or see something dramatically different as you level.
I have an end game engineer and truly had more fun at lower levels. So thats my 2 cents. Maybe GW2 isnt a excellent fit for you lengthy term. It honestly had nothing to keep me around although I had an okay time leveling.
I do not know man, what do is causing you not to need to log on anymore? I have had lots of fun since i bought the Guild Wars 2 item game. however im not gonna sugar-coat it & tell you it like all of a sudden is 1000x better than it is intially. It does open up once you start acquiring abilities with skill points, and trying out all of the distinctive weapon combinations, and have you attempted crafting? I located that to be 1 of the more enjoyable elements, discovering things through crafting.
In the event you are like me, you possibly won't find much to get pleasure from with the game. I got to level 32 level 20 and one or two in the teens & never honestly felt the spark of anything that unique. I liked the world plus the graphics, having said that the game just wasn't my cup of tea.
Get More Information:
http://demo.phpfox.com/blog/59753/guild-wars-2-march-updates-to-enhance-wvw-combat-living-story-content/
http://phpfoxdemo.ceofox.com/asking/40/guild-wars-2-march-updates-to-enhance-wvw-combat-living-story-content-do-yo/
http://www.bestclassifiedslist.com/guild-wars-2-designer-details-5-new-guild-mission-varieties/22853
http://www.freeclassifiedslists.com/guild-wars-2-designer-details-5-new-guild-mission-varieties/21695
http://demo.phpfox.com/blog/59982/guild-wars-2-patch-to-resolve-loot-drops/
Saturday, March 2, 2013
Guild Wars 2: Available Flame & Frost: The Gathering Storm
ArenaNet has confirmed the publication of the second content update "Flame & Frost: The Gathering Storm" of Guild Wars 2.
As the second of 4 parts that make up this series, the add-on introduces a new PvP map entitled Spirit, a "peaceful valley" peaceful green is set among the shrines of the cliff, "where players can earn bonus points by collecting the Orb of Ascension and bringing it to the sanctuaries. There will also be new quests for guilds.
Two teams of equal rank can fight in two new PvP mode, with a new achievement system can be selected that will allow Guild Wars 2 gold players to set their daily goals and rewards.
Recommended Reading:
http://dosclic.net/article.php?id=114760
http://ph3rc3demo.phpvelox.com/blog/117133/flame-and-frost-prelude-begins-january-28th/
http://ph3rc3demo.phpvelox.com/blog/117135/is-anybody-really-playing-right-now/
http://lytebox.com/forums/viewtopic.php?f=2&t=3421
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